# Network

# network.trigger_script_event

Sends any script events to the player

network.trigger_script_event(table args, int bitset)

  • args: A table that contains the event script itself and the required values.
  • bitset: Player ID.
-- A notification on behalf of Michael will appear above the minimap with an error text
network.trigger_script_event({288412940, PlayerID, 0, 0}, PlayerID)